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M&E Journal: Innovating Smarter, Faster In a Virtual World

Fifteen million: that’s how many years’ worth of content was streamed in 2021 in America alone, according to Nielsen. The demand for content has been a boon for the media & ent... More

Hey, Film and TV Industry: Are You Paying Attention to the Metaverse?

Facebook announced that its parent company changed its name to Meta at the end of October. A few minutes after the announcement by Mark Zuckerberg, Google searches for the term met... More

MESA Members Out in Force at IBC

For the first time in three years, the IBC Show is live in Amsterdam, and MESA members will again be well-represented, with more than two dozen exhibiting, MESA holding a cybersecu... More

M&E Journal: Getting Real About Virtual Worlds

The potential of virtual worlds dazzles us, and rightly so. The metaverse offers new ways to create, distribute and consume content. For media and entertainment leaders, the ke... More

MESA’s M+E Journal Scores APEX Award

The 2021 winter edition of MESA’s bi-annual M+E Journal has been honored by the APEX Awards with an “Award of Excellence,” honoring publications in a variety of businesses. (... More

Adobe Launches Best Practices Guide for Long Form, Episodic Post Production

Adobe launched an “Adobe Premiere Pro Best Practices and Workflow Guide for Long Form and Episodic Post Production” that it said July 27 was created with film and TV editors sp... More

MVP Publishing Schedule

The MVP: Metaverse + Virtual Production e-newsletter will not publish Aug. 4 and Aug. 11. The MESA editorial department will also not be publishing on MESAonline.org between Aug. 1... More

M&E Journal: How Prepared Are You for the Metaverse?

When you hear people talking about the metaverse, it seems very conceptual and as a result, it can be difficult to understand tangible use cases. Really, the best way to think of i... More

Entertainment Evolution Symposium Returns Sept. 21

The Entertainment Evolution Symposium (EES), the annual gathering of industry innovators and thought leaders, all discussing the use of data to effectively blend physical and digit... More

M&E Journal: Many Metaverses

On proto-metaverse gaming platforms like Fortnite and Roblox, members of Gen Z and Gen Alpha have proven their comfort with and excitement for the next generation of social media t... More

M&E Journal: You Unlock This Door With the Key of Imagination

Welcome to the metaverse issue. Never before have we embraced a technology for so long, building experiences around different aspects of the fundamental technology driving the “m... More

HITS Spring: Scan Truck Drives From Reality to the Metaverse

It takes a whole village of professionals to deliver the cutting-edge technologies involved in delivering the highest-quality 3D assets for commercials, feature films, TV shows, vi... More

M&E Journal: High Risk, High Reward

When 71-year-old Bob Iger jumps on the bandwagon and joins a virtual avatar company, it’s a sign the metaverse has morphed into the next big thing in tech. Maybe it doesn’t ... More

HITS Spring: Better Data Management Can Keep Virtual Productions on Time and on Budget

Virtual productions rely heavily on 3D assets and when a production company is shooting in volume, the assets that are rendered in real-time have to be just right. The process o... More

HITS Spring: How Community Collaboration Helps M&E Innovation

The Hollywood Professional Association (HPA) is the premier community for production and post-production individuals, businesses and technologies. Each year at the legendary “wee... More

HITS Spring: Amazon, ICVR Explore the Evolution of Entertainment Workflows

Amid much fanfare during the pandemic with revolutionary production techniques using game engine backbones, virtual production was largely hailed as the next big thing that will im... More

HITS Spring: How Real-Time Workflows are Revolutionizing Production

Super Giant Robot Brothers is a fast-paced action-comedy show produced by Reel FX and coming soon to Netflix that uses virtual production and the Epic Games Unreal Engine from init... More

HITS Spring: NFTs Aren’t a Fad and the Tech is ‘Here to Stay,’ Lionsgate Says

Non-fungible tokens (NFTs) aren’t a fad and media and entertainment companies should embrace them and use them to enhance the content and experiences they provide to consumers, a... More

HITS Spring: Epic’s Unreal Engine is the ‘Road to the Open Metaverse’

Epic Games is now incorporating its Unreal Engine more directly into not just post-production for visual effects but also the active filmmaking process, live broadcast and animatio... More

HITS Spring: Challenges Linger in the Voyage to the Cloud

With studios and production houses increasingly shifting to cloud-based workflows, producers have come to realize the true costs of doing business in the cloud: dollars and latency... More

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