Connections

 

HITS Spring: Genpact Explores the Possibilities for M&E Companies in the Metaverse

As technology brands start to increasingly create their own metaverses, one thing has become clear: media, publishing and entertainment companies will have a unique role to play in... More

HITS Spring: The Significant Role Played by In-House Data Center Infrastructure

In-house data center infrastructure assists producers and creatives in optimizing workflow efficiencies to maximize on-set virtual production outcomes, according to a panel of indu... More

HITS Spring: The Metaverse Presents Opportunities for Hollywood, ICVR Says

The metaverse presents significant opportunities for media and entertainment (M&E) companies, according to MESA and Sinan AlRubaye, chief experience officer at Los Angeles, Cal... More

NAB 2022: MEDCA Explores the Importance of Data Industry Standards

Advanced compute including artificial intelligence (AI) and machine learning (ML), broadcast, editorial, previsualization, smart stages, VFX and all data-centric workflows are, at ... More

HITS Spring: Softtek to Tackle Metaverse Experiences

At the May 19 Hollywood Innovation and Transformation Summit (HITS), held at the Universal Hilton in Los Angeles, and online via MESA’s virtual platform, the MESAverse, the team ... More

Perforce Software: Solving the Hardest DevOps Challenges

For more than 25 years, Minneapolis-based Perforce Software has been focused on helping technology teams solve the most difficult problems in DevOps, offering highly scalable devel... More

NAB 2022: Visual Data, Friend MTS, Wasabi, Technicolor, Databricks, Qumulo All Make Noise

LAS VEGAS — With a brand-new West Hall to explore at the Las Vegas Convention Centre, and a projected 50,000-plus attendees to see the exhibits, nearly 40 MESA member companies d... More

NAB 2022: Whip Media, Signiant, Synamedia, Sony Kick Off the Show

LAS VEGAS — Nearly 40 MESA member companies descended on the first in-person NAB Show since the start of the pandemic, bringing new solutions for content licensing, content prote... More

Digital Sales Expert Explores How Immersive Tech Can Enhance Your Marketing

Immersive technologies can significantly enhance the marketing of media and entertainment companies, according to Natascha French, CEO and founder of digital sales and marketing ag... More

Taking Criminality to the Metaverse

When one creates a virtual environment of any kind, not least of which the looming metaverse, one also inevitably recreates the world’s problems along with it. In 2016, we witnes... More

Smart Content Summit: Who MEDCA is and Why it Matters to M&E’s Future

The Media & Entertainment Data Center Alliance (MEDCA) has already come a long way in its first six months but still has much more to accomplish, according to MEDCA executives ... More

Deloitte M&E Head Envisions Cloud Transformations

John Footen, managing director of M&E at Deloitte Consulting, sees a future of media and entertainment that centers around hyper-personalization of content, where even a live sport... More

M&E Journal: Could Automation be the Key to Keeping Creatives Creative?

There comes a time in most jobs where the work you do starts to feel less and less like the work you signed up for. This is particularly true in the creative world. You finally ... More

Tech Jumpstarts New Creative World

Change comes slowly to the M&E industry … except when it doesn’t. Just before the pandemic, the British Academy of Film and Television (BAFTA) and the British Film Institut... More

MEDCA, EIDR Take Part in Feb. 24 ‘Intelligent Content’ Event

Hollie Choi, executive director of the Entertainment ID Registry (EIDR), Mary Yurkovic, direct of Smart Content for MESA, Lisa Griffin, executive director of MEDCA, and MESA presid... More

M&E Journal: Bringing Data Industry Standards to the Land of Make Believe

The idea behind the newly created Media & Entertainment Data Center Alliance (MEDCA) can be traced to Sean Tajkowski. Decades of experience building facilities to support various m... More

How Virtual Production is Impacting Animation

While live-action film production during the pandemic was significantly helped by advances in virtual production, COVID-19 and the accompanying rise of virtual production has impac... More

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