Games/Interactive

 

BTI Studios Awarded a Content Protection and Security Certificate by CDSA (MESA)

Content is the most valuable asset most entertainment companies possess and BTI handles a vast amount of content for clients across the whole entertainment spectrum including Unive... More

Virtual Reality Lures Media Companies to a New Frontier (New York Times)

Media and entertainment companies want to help shape the next entertainment platform: virtual reality. Over the last several months, companies including Condé Nast and Vice Media ... More

ETC Ties Suitcase Bingo Game App to NAB Cloud Conference (ETCentric)

ETC@USC has launched “The Suitcase Bingo Game” app in conjunction with the NAB Cloud Innovation Conference to encourage NAB participants to explore the latest in cloud producti... More

Slack Teases Future, Unveils Product Roadmap (PC Magazine)

Slack has officially unveiled its product roadmap. While the reveal is probably more interesting to those who develop apps that integrate with slack (or bots that help automate Sla... More

Deluxe Launches VR Unit to Facilitate Industrial-Scale Virtual Reality Productions (Variety)

Deluxe Entertainment Services officially took the lid of Deluxe VR Monday, announcing a dedicated creative services unit for virtual reality (VR) projects. Deluxe VR is being heade... More

Is 4DX the Next Big Thing for Commercial Cinemas? (AV Network)

My seat bucked and shook as the superheroes did battle on screen. As Batman kicked his enemy in the back, I felt a thump in my lumbar. My chair pitched backwards abruptly as the vi... More

Oculus Rift Launches: What’s Next For Virtual Reality? (Hollywood Reporter)

The hotly anticipated virtual reality headset officially launches on Monday, kicking off a critical period for the fledgling market. Along with the Rift from Oculus — which Faceb... More

Steph Curry Teaming Up With Nike Alumni To Develop A New Social Platform (Forbes)

Curry has teamed up with former Nike NKE +0.60% alumni Bryant Barr and Jason Mayden to rewrite the playbook on athlete and fan interaction with Slyce, a new mobile social platform ... More

VR: The Time for Tech Demos is Over (GamesIndustry)

It's going to be quite a few years before VR becomes the mass-market revolution that the hype around the technology at GDC would suggest, but the shape of the early years, at least... More

Will VR Rock in 2016? (TBI Vision)

Analysts are divided as to whether 2016 is the year virtual reality takes off, or how many of the new high-end headsets will make it into homes. What is clear is that content compa... More

For Gaming Publishers, Telemetry Data Helps Keep Score (HPE Matter)

Game companies can tell a lot about how consumers use mobile games by analyzing their movements and screen taps, a process known as telemetry. In MMPOGs (Massively Multiplayer Onli... More

Sign up for our newsletters
* indicates required
MESA Newsletters